Summary
Overview
Work History
Education
Skills
Websites
LANGUAGES
Timeline
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Sara Vineis

Sara Vineis

Glasgow

Summary

Starting my early career as a 3D generalist gave me valuable insights into various departments and helped me discover my passion for lighting. I instantly fell in love with the incredible possibilities that lighting offers to enhance storytelling, making both movies and still images clearer and more poignant for the viewer. My work experience has given me the opportunity to explore a wide variety of styles and formats. While my first and main love is for cartoony-style animation, I also have experience in lighting for realistic-looking cinematics and also VFX integration. I am based in Glasgow, Scotland and I have been granted the Settle Status to work and live in the UK

Overview

15
15
years of professional experience

Work History

Senior Lighting and Compositing Artist

Platige Image
06.2025 - 08.2025

Creating lighting setup for mastershots, implementing it in child shots and working on addressing any lighting feedback. Rendering and splitting into renderLayers for final compositing task.

Senior Lighting Artist

Untold Studios
06.2025 - 06.2025

Working closely with the director to establish the lighting look of an unreleased project.

Senior Lighting Artist

Illusorium Studios
01.2025 - 04.2025

Working closely with CG Supervisor and Lead Lighter to achieve the visual target for assigned shots and address all lighting notes.

Projects:

- Sky: The Two Embers - Part 1,

- The Quinta's Ghost, a shortfilm directed by James A. Castillo

Senior Compositing Artist

Jellyfish Pictures
08.2024 - 12.2024

Worked as a senior compositing artist to help the team in delivering the final versions of various shots, from keyshots to child shots and contributed in delivering Project: The Twits (2025) - Netflix - directed by Phil Johnston, Todd Demong and Katie Shanahan



Lead Lighting/Compositing artist

AXIS STUDIOS
03.2020 - 07.2024
  • Develop light rig set ups and comp template to the team based on the art director and CG supervisor guidance.
  • Lead, mentor, and manage a high-performing lighting/compositing team, fostering a collaborative and results-driven work environment.
  • Monitor consistency across sequences within my team while giving feedback on daily basis.
  • Keep a constant communication between production and supervisor to make sure to meet the given deadlines.

Senior lighting and compositing artist

AXIS STUDIOS
02.2018 - 03.2020
  • Setting up master sequence level lighting and rolling it out across multiple shots under the supervision of the lead.
  • I would be tasked with challenging shots and would be expected to deliver work to a very high standard.

Marketing Manager & Specialist

AXIS VFX
10.2017 - 01.2018
  • Responsible for helping the lighting team moving from Autodesk Maya to Houdini to accommodate the new evolving pipeline.
  • Responsible for lighting shots to match Film plates.
  • Slap comp in Nuke to showcase lighting match to plate.

Lighting and compositing artist

AXIS STUDIOS
03.2017 - 09.2017
  • Responsible for lighting and pre-comp for shot and key shots.
  • Working in a team and communicate with Art director for artistical notes.

Junior texturing artist, lighting and compositing artist

Blue Dream Studios Spain
11.2015 - 01.2017
  • Worked in the animation feature film: “Animal Crackers” (2017).
  • Responsible for texturing and shading for props for the first few months of production.
  • Responsible for lighting and pre-comp for shot and key shots, setting up and optimizing final lighting files, working in a team, and helping the lead maintain continuity in the sequences.

3D Model artist

Studio Dan Art Project
08.2014 - 10.2015
  • 3D Modeler for the collectible series of “The Hobbit”, “Game of Thrones” and “Disney’s Safari”.

Junior texture artist and modeler

Rainbow CGI
07.2013 - 11.2013
  • First 3D job experience as 3D Junior texture artist and modeler for the feature film “Winx Club - The secret of the abyss” and for the TV series “Mia and Me - season 2”.

Graphic designer

E20EProgetti
10.2010 - 02.2011
  • Graphic designer for monthly magazines and books.
  • Photographer’s assistant.

Education

CG LIGHTING.NET

Master - 3D Digital Production

RAINBOW CGI ACADEMY - ROME
01.2012

Bachelor - Graphic Arts

ALBERTINA ACADEMY OF FINE ARTS - TURIN
01.2011

Skills

  • 3D lighting/compositing
  • 3D texturing/shading
  • Teamwork
  • Time Management

  • Leadership
  • Effective Communication
  • Working under pressure

LANGUAGES

English (Fluent)
Spanish (Fluent)
Italian (Native speaker)

Timeline

Senior Lighting and Compositing Artist

Platige Image
06.2025 - 08.2025

Senior Lighting Artist

Untold Studios
06.2025 - 06.2025

Senior Lighting Artist

Illusorium Studios
01.2025 - 04.2025

Senior Compositing Artist

Jellyfish Pictures
08.2024 - 12.2024

Lead Lighting/Compositing artist

AXIS STUDIOS
03.2020 - 07.2024

Senior lighting and compositing artist

AXIS STUDIOS
02.2018 - 03.2020

Marketing Manager & Specialist

AXIS VFX
10.2017 - 01.2018

Lighting and compositing artist

AXIS STUDIOS
03.2017 - 09.2017

Junior texturing artist, lighting and compositing artist

Blue Dream Studios Spain
11.2015 - 01.2017

3D Model artist

Studio Dan Art Project
08.2014 - 10.2015

Junior texture artist and modeler

Rainbow CGI
07.2013 - 11.2013

Graphic designer

E20EProgetti
10.2010 - 02.2011

Master - 3D Digital Production

RAINBOW CGI ACADEMY - ROME

Bachelor - Graphic Arts

ALBERTINA ACADEMY OF FINE ARTS - TURIN

CG LIGHTING.NET
Sara Vineis