Summary
Overview
Work History
Education
Skills
Certification
Languages
Timeline
Generic

Rafa Martin Villanueva

Donostia

Summary

Adept at transforming artistic vision into captivating 3D visuals, I leveraged expertise in Autodesk 3D, MAYA, and VFX at Sintesys Donostia S.L. to elevate game storytelling and visual appeal. My collaborative spirit and proficiency in multimedia design contributed to award-winning projects, showcasing my ability to manage projects efficiently and innovate under pressure.

Overview

16
16
years of professional experience
1
1
Certification

Work History

Generalista 3D

Sintesys Donostia S.L. (Sección Producción)
07.1998 - 06.2014
  • Supported marketing initiatives by creating promotional materials showcasing products'' visual elements and gameplay experiences.
  • Conceptualized compelling 3D animations, visual effects and motion graphics for logos, symbols, backgrounds and special features.
  • Elevated storytelling capabilities by collaborating with writers and designers to create visually engaging content that supported narrative goals.
  • Worked closely with art directors to ensure consistency in style and quality across all 3D assets.
  • Authored gameplay, cinematic vignettes and ambient environmental animation to support level and stage goals.
  • Worked closely with software engineers to produce final animations in formats for integration into game compilation.
  • Enhanced visual appeal of game environments by designing and modeling 3D assets.
  • Delivered high-quality work under tight deadlines while maintaining a positive attitude toward challenging tasks.
  • Collaborated with animators to create realistic character movements for an immersive gaming experience.
  • Conducted modeling and texture optimization for real-time 3D game applications.
  • Contributed to the creation of award-winning projects with high-quality, photorealistic renders.
  • Assisted in establishing pipelines for asset creation, streamlining production processes and ensuring seamless collaboration among team members.
  • Developed custom shaders for unique visual effects, improving overall aesthetics and realism.
  • Worked alongside writers and producers to create unique designs to translate artistic vision into visual medium.
  • Collaborated with motion capture department to collect and apply data for specific characters.
  • Created lifelike characters with appropriate textures, shadows and features.
  • Provided first-rate hand-drawn animation for television and cinematic use on Autodesk Maya software.
  • Used Nuke to create computer-generated effects and simulations.

Education

3D Computer Graphics - Estudió Investigation 3D Numérique

Université Du Québec À Chicoutimi
Montreal, Canada.

Skills

  • Expert in Autodesk 3D Products, MAYA, MUDBOX
  • Modeling - Texturing - Animation - Rendering - VFX
  • Programming C - Javascript - Css - HTML
  • 3D Project management & resources
  • 3D Character creation
  • Multimedia design

Certification

Autodesk Products Certification.

Languages

English
Upper intermediate (B2)

Timeline

Generalista 3D

Sintesys Donostia S.L. (Sección Producción)
07.1998 - 06.2014

3D Computer Graphics - Estudió Investigation 3D Numérique

Université Du Québec À Chicoutimi
Rafa Martin Villanueva