Videogames passionate since a young age. I really enjoy creating 3D art, mostly environments and props, through concepts, imagination and creativity. Proven 3D Environment Artist with a track record of transforming artistic vision into high-quality game-ready assets. I specialize in modeling, texturing, and PBR workflow, blending creativity with technical processes, also demonstrating exceptional teamwork and a fast-learning aptitude.
Modeled and textured realistic 3D assets for a VR project in Unity.
Modeled 3D assets for website commercials and edited them.
Modeling, Texturing & Sculpting
Teamwork and Collaboration
Creativity
Hard-working and Fast-learning
Softwares: 3DsMax - Substance Painter & Designer - ZBrush - Photoshop -Unreal Engine - Unity