Summary
Overview
Work History
Education
Skills
Driverslicense
last permanent position
Personal Information
Languages
Websites
Certification
References
Timeline
Generic

Madlen Alex

Graitschen

Summary

Adept 3D Artist with a proven track record at adidas, Esprit and s.Oliver, enhancing digital workflows and elevating project realism through expert-level proficiency in Blender, Marvelous Designer, and Adobe Suite. Spearheaded avatar creation and 3D training, showcasing unparalleled project management and innovative problem-solving skills. Demonstrated growth in AI applications, driving efficiency and creativity in multimedia projects.

Overview

18
18
years of professional experience
1
1
Certification

Work History

Freelance Work

04.2018 - Current
  • Roles: Concept Artist, 3D Artist, Illustrator, Project Manager (3D), 3D Trainer
  • Worked with clients and brands including Adidas, Guess, Primark, Saide, Simple Approach, Esprit, and Couturelabs.

3D Artist and 3D Trainer

s.Oliver Bernd Freier GmbH & Co. KG
Rottendorf
05.2020 - 05.2024
  • Trainer with a focus on Clo marvelous designer, Blender and the Substance bundle.
  • create multible avatar for measurement.
  • Creation of avatars across styles: from stylized to hyper-realistic.
  • Designed accessories, fashion trims, key looks, and animations.
  • Main Focus: Concept Art, Product 3D Development, Modeling, Texturing, and Lighting.
  • Software Expertise: Blender, Substance Bundle, Adobe Suite (Photoshop, Illustrator, InDesign, Acrobat, After Effects), 3D Max, Cinema 4D, Modo, ZBrush, Marvelous Designer / CLO, Reallusion Character Creator / iClone, Render Engines: Cycles, Eevee, Redshift, and V-Ray.
  • Created high and low-poly models depending on project requirements, developed 3D projects and workflows.
  • Applied rigging techniques to 3D models for animation readiness.
  • Developed detailed 3D models from conceptual sketches and specifications.
  • Built texture maps from scratch using Adobe Photoshop or Substance Painter.
  • Implemented lighting and shading modifications to improve scene realism.
  • Assisted in troubleshooting 3D modeling issues as quickly as possible.
  • Rigged characters for animation using Skinning techniques and corrective shape keys.
  • Researched new technologies related to 3D art production pipelines and workflow optimization.
  • Performed quality control checks on 3D models and textures.
  • Collaborated with design teams to integrate 3D elements into multimedia projects.
  • Utilized advanced texturing techniques to enhance realism in 3D assets.
  • Built animations and models showing objects in motion.
  • Demonstrated strong problem-solving skills, resolving issues efficiently and effectively.
  • Provided support and guidance to colleagues to maintain a collaborative work environment.

3D Artist and Garment Maker

Esprit Europe
Ratingen
04.2018 - 09.2018
  • Developed workflows for 3D digitalization
  • Utilized CLO, Marvelous Designer, Browzwear, Blender, and Substance Painter

Concept Artist / Art Director

Congaz Visual Media
09.2017 - 03.2018
  • Clients/Brands: Porsche, BMW, Skoda, P&C, Merck, Poco

Graphic Illustrator

Jappy GmbH
04.2012 - 08.2017
  • Created designs for browser online games, icons, and 2D animations

3D Artist / Illustrator

Virtual Republic
11.2014 - 12.2016

Illustrator

Emoji Company
05.2016 - 06.2016

Fashion Designer

Tex Ass
10.2011 - 02.2012
  • Designed commercial casual fashion and licensed artwork for 'Frankie’s Garage.'

Freelance Fashion Designer

05.2007 - 02.2012
  • Developed and realized commissioned works
  • Created original designs

Education

European Art Designer - 3D Visualization

Visual Academy for 3D Arts
07.2017

Bachelor - Fashion Design

AMD Academy For Fashion & Design
03.2007

Apprenticeship in Latex-Fashion Design -

Rubbercouture
Hamburg
08.2003

Skills

  • Content creation
  • Graphic design
  • Illustration services
  • Proficient in CLO, Marvelous Designer, Blender, 3D Max, Adobe Suite ands 3D bundle, V-Ray, Redshift, and Cycles
  • Midlevel in Cinema 4D, Modo, ZBrush, Modo, Eevee, Real Illusion character creator
  • Project management
  • Digital marketing
  • Task prioritization
  • Innovative technologies
  • highly exploring and growing in AI_ in different areas and usecases

Driverslicense

Class B (Car)

last permanent position

3D Artist and Trainer, s.Oliver, Trainer for all 3D areas with a focus on Blender and the Substance bundle., Developed 3D projects and workflows., Technical work on avatar measurements., Creation of avatars across styles: from stylized to hyper-realistic., Designed accessories, fashion trims, key looks, and animations., Concept Art, Product 3D Development, Modeling, Texturing, Lighting, Blender, Substance Bundle, Adobe Suite (Photoshop, Illustrator, InDesign, Acrobat, After Effects), 3D Max, Cinema 4D, Modo, ZBrush, Marvelous Designer / CLO, Reallusion Character Creator / iClone, Render Engines: Cycles, Eevee, Redshift, V-Ray

Personal Information

  • Place of Birth: Germany
  • Date of Birth: 09/19/79
  • Nationality: German
  • Marital Status: Single

Languages

German
First Language
English
Upper Intermediate (B2)
B2
Spanish
Elementary (A2)
A2

Certification

  • for further information visit my linkedIn Portfolio: www.linkedin.com/in/madlen-alex-46429311a

References

References available upon request.

Timeline

3D Artist and 3D Trainer

s.Oliver Bernd Freier GmbH & Co. KG
05.2020 - 05.2024

Freelance Work

04.2018 - Current

3D Artist and Garment Maker

Esprit Europe
04.2018 - 09.2018

Concept Artist / Art Director

Congaz Visual Media
09.2017 - 03.2018

Illustrator

Emoji Company
05.2016 - 06.2016

3D Artist / Illustrator

Virtual Republic
11.2014 - 12.2016

Graphic Illustrator

Jappy GmbH
04.2012 - 08.2017

Fashion Designer

Tex Ass
10.2011 - 02.2012

Freelance Fashion Designer

05.2007 - 02.2012

European Art Designer - 3D Visualization

Visual Academy for 3D Arts

Bachelor - Fashion Design

AMD Academy For Fashion & Design

Apprenticeship in Latex-Fashion Design -

Rubbercouture
Madlen Alex