Adept 3D Artist with a proven track record at adidas, Esprit and s.Oliver, enhancing digital workflows and elevating project realism through expert-level proficiency in Blender, Marvelous Designer, and Adobe Suite. Spearheaded avatar creation and 3D training, showcasing unparalleled project management and innovative problem-solving skills. Demonstrated growth in AI applications, driving efficiency and creativity in multimedia projects.
Class B (Car)
3D Artist and Trainer, s.Oliver, Trainer for all 3D areas with a focus on Blender and the Substance bundle., Developed 3D projects and workflows., Technical work on avatar measurements., Creation of avatars across styles: from stylized to hyper-realistic., Designed accessories, fashion trims, key looks, and animations., Concept Art, Product 3D Development, Modeling, Texturing, Lighting, Blender, Substance Bundle, Adobe Suite (Photoshop, Illustrator, InDesign, Acrobat, After Effects), 3D Max, Cinema 4D, Modo, ZBrush, Marvelous Designer / CLO, Reallusion Character Creator / iClone, Render Engines: Cycles, Eevee, Redshift, V-Ray