Summary
Overview
Work History
Education
Skills
Demoreel
Timeline
Generic
ARTHUR TORRES MELERO

ARTHUR TORRES MELERO

Mataró

Summary

Experienced professional artist with a keen eye for detail, color, and composition. Demonstrated ability to bring projects to life through innovative ideas and a track record of success. Known for creating compelling, inspiring, and engaging pieces that captivate audiences. Passionate about pushing creative boundaries and delivering exceptional results.

Overview

14
14
years of professional experience

Work History

Frelance Artist : 3d modeler/character artist

Frelance
01.2014 - Current

Senior 3D Artist / 3D Character Artist

Plarium
01.2023 - 04.2024
  • Followed design guidelines, asset naming conventions and other technical constraints to produce results compliant with industry and platform standards.
  • Streamlined the development process by optimizing 3D models for efficient rendering and performance.
  • Assisted in establishing pipelines for asset creation, streamlining production processes and ensuring seamless collaboration among team members.
  • Conducted modeling and texture optimization for real-time 3D game applications.
  • Developed custom shaders for unique visual effects, improving overall aesthetics and realism.
  • Increased project efficiency by implementing rapid prototyping techniques for concept development.
  • Delivered high-quality work under tight deadlines while maintaining a positive attitude toward challenging tasks.
  • Participated in regular critique sessions to provide constructive feedback on team member''s work, fostering growth and skill development within the group.
  • Interpreted concept art and sketches to create innovative virtual characters, environments and props.
  • Consistently met deadlines through effective time management and prioritization of tasks.
  • Worked closely with art directors to ensure consistency in style and quality across all 3D assets.


Senior 3D Character Artist

Omnidrone / Scopely
09.2020 - 02.2023
  • Worked closely with animators to ensure seamless integration of character models into game environments.
  • Worked with art director to establish visual targets.
  • Created lifelike characters with appropriate textures, shadows and features.
  • Liaised with other departments to discuss ideas and create unified goals.
  • Worked alongside writers and producers to create unique designs to translate artistic vision into visual medium.
  • Studied topology to achieve desired rendering and deformation results.
  • Participated in regular critiques and feedback sessions, fostering a collaborative work environment focused on continuous improvement.
  • Utilized reference materials and concept art effectively, translating ideas into fully-realized 3D models.

3D Artist

Gameloft
10.2018 - 04.2020


  • Participated in regular critique sessions to provide constructive feedback on team member''s work, fostering growth and skill development within the group.
  • Developed custom shaders for unique visual effects, improving overall aesthetics and realism.
  • Worked with other artists, animators and programmers to execute projects on time and within budget constraints.
  • Elevated storytelling capabilities by collaborating with writers and designers to create visually engaging content that supported narrative goals.
  • Supported marketing initiatives by creating promotional materials showcasing products'' visual elements and gameplay experiences.


Junior Artist: Video games Concept Artist & 3D Artist

Digital Legends Entertainment
09.2010 - 11.2011
  • Company Overview: 3D video games for mobile phones
  • Http://www.digital-legends.com/game_nuttysam.html
  • 3D video games for mobile phones



Graphic Analyst

Digital Legends
07.2010 - 11.2010

Education

Maxwell Render's Master Degree -

Fx Animation Barcelona 3D & Film School
Barcelona, Spain

3D Graphic Design & Photography's Master Degree -

Fx Animation Barcelona 3D & Film School
Barcelona, Spain

Videogame Development And Creation's Master Degree -

IDEC-Pompeu Fabra
01.2010

Drawing And Painting Degree - Fine Arts

Universitat De Barcelona
Barcelona, Spain
01.2009

Skills

  • Creative capabilities
  • Teamwork and Cooperation
  • Artistic flair
  • Superb attention to detail
  • Color theory
  • Texture painting
  • Superior organizational skills
  • Video game product development
  • Software: 3ds Max, Maya, Zbrush, Photoshop, Marmoset, Substance Painter, UV Layout, 3D Coat

Demoreel

  • Arkenn7.artstation.com
  • Arkenn7.cgsociety.org

Timeline

Senior 3D Artist / 3D Character Artist

Plarium
01.2023 - 04.2024

Senior 3D Character Artist

Omnidrone / Scopely
09.2020 - 02.2023

3D Artist

Gameloft
10.2018 - 04.2020

Frelance Artist : 3d modeler/character artist

Frelance
01.2014 - Current

Junior Artist: Video games Concept Artist & 3D Artist

Digital Legends Entertainment
09.2010 - 11.2011

Graphic Analyst

Digital Legends
07.2010 - 11.2010

Maxwell Render's Master Degree -

Fx Animation Barcelona 3D & Film School

3D Graphic Design & Photography's Master Degree -

Fx Animation Barcelona 3D & Film School

Videogame Development And Creation's Master Degree -

IDEC-Pompeu Fabra

Drawing And Painting Degree - Fine Arts

Universitat De Barcelona
ARTHUR TORRES MELERO